- _dropFiles
void _dropFiles(PoolStringArray files, long screen)
- _finalize
void _finalize()
Called before the program exits.
- _idle
void _idle(double delta)
Called each idle frame with time since last call as an only argument.
- _init
void _init()
- _initialize
void _initialize()
Called once during initialization.
- _inputEvent
void _inputEvent(InputEvent event)
- _inputText
void _inputText(StringArg0 text)
- _iteration
void _iteration(double delta)
- finish
void finish()
- idle
bool idle(double delta)
- inputEvent
void inputEvent(InputEvent event)
- inputText
void inputText(StringArg0 text)
- iteration
bool iteration(double delta)
- opAssign
MainLoop opAssign(T n)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(MainLoop other)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(typeof(null) n)
Undocumented in source. Be warned that the author may not have intended to support it.
Main loop is the abstract main loop base class.
All other main loop classes are derived from it. Upon application start, a MainLoop has to be provided to OS, else the application will exit. This happens automatically (and a SceneTree is created), unless a main Script is supplied, which may or not create and return a MainLoop.