godot-d v0.1.1 (2018-11-04T13:23:39Z)
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MeshLibrary.setItemName
godot
meshlibrary
MeshLibrary
Set the name of the item.
struct
MeshLibrary
@
nogc
nothrow
void
setItemName
(
StringArg1
)
(
in
long
id
,
in
StringArg1
name
)
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godot
meshlibrary
MeshLibrary
aliases
BaseClasses
functions
clear
createItem
findItemByName
getItemList
getItemMesh
getItemName
getItemNavmesh
getItemPreview
getItemShapes
getLastUnusedItemId
opAssign
opEquals
removeItem
setItemMesh
setItemName
setItemNavmesh
setItemPreview
setItemShapes
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
Set the name of the item.