- getPanorama
Ref!Texture getPanorama()
- opAssign
PanoramaSky opAssign(T n)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(PanoramaSky other)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(typeof(null) n)
Undocumented in source. Be warned that the author may not have intended to support it.
- setPanorama
void setPanorama(Texture texture)
A type of Sky used to draw a background texture.
A resource referenced in an Environment that is used to draw a background. The Panorama sky functions similar to skyboxes in other engines except it uses a equirectangular sky map instead of a cube map.