- _directStateChanged
void _directStateChanged(GodotObject arg0)
- getBodyOffset
Transform getBodyOffset()
- getBoneId
long getBoneId()
- getBounce
double getBounce()
- getFriction
double getFriction()
- getGravityScale
double getGravityScale()
- getJointOffset
Transform getJointOffset()
- getJointType
PhysicalBone.JointType getJointType()
- getMass
double getMass()
- getSimulatePhysics
bool getSimulatePhysics()
- getWeight
double getWeight()
- isSimulatingPhysics
bool isSimulatingPhysics()
- isStaticBody
bool isStaticBody()
- opAssign
PhysicalBone opAssign(T n)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(PhysicalBone other)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(typeof(null) n)
Undocumented in source. Be warned that the author may not have intended to support it.
- setBodyOffset
void setBodyOffset(Transform offset)
- setBounce
void setBounce(double bounce)
- setFriction
void setFriction(double friction)
- setGravityScale
void setGravityScale(double gravity_scale)
- setJointOffset
void setJointOffset(Transform offset)
- setJointType
void setJointType(long joint_type)
- setMass
void setMass(double mass)
- setWeight
void setWeight(double weight)
- bodyOffset
Transform bodyOffset [@property getter]
Transform bodyOffset [@property setter]
- bounce
double bounce [@property getter]
double bounce [@property setter]
- friction
double friction [@property getter]
double friction [@property setter]
- gravityScale
double gravityScale [@property getter]
double gravityScale [@property setter]
- jointOffset
Transform jointOffset [@property getter]
Transform jointOffset [@property setter]
- jointType
PhysicalBone.JointType jointType [@property getter]
long jointType [@property setter]
- mass
double mass [@property getter]
double mass [@property setter]
- weight
double weight [@property getter]
double weight [@property setter]