godot-d v0.1.1 (2018-11-04T13:23:39Z)
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PhysicsBody.getCollisionExceptions
godot
physicsbody
PhysicsBody
Returns an array of nodes that were added as collision exceptions for this body.
struct
PhysicsBody
@
nogc
nothrow
Array
getCollisionExceptions
(
)
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godot
physicsbody
PhysicsBody
aliases
BaseClasses
functions
_getLayers
_setLayers
addCollisionExceptionWith
getCollisionExceptions
getCollisionLayer
getCollisionLayerBit
getCollisionMask
getCollisionMaskBit
opAssign
opEquals
removeCollisionExceptionWith
setCollisionLayer
setCollisionLayerBit
setCollisionMask
setCollisionMaskBit
properties
collisionLayer
collisionMask
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
Returns an array of nodes that were added as collision exceptions for this body.