godot-d v0.1.1 (2018-11-04T13:23:39Z)
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_classBinding.setBonePath
godot
polygon2d
Polygon2D
_classBinding
Undocumented in source.
struct
_classBinding
__gshared
@
GodotName
("set_bone_path")
GodotMethod
!(
void
,
long
,
NodePath
)
setBonePath
;
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godot
polygon2d
Polygon2D
_classBinding
static variables
_getBones
_setBones
addBone
clearBones
eraseBone
getAntialiased
getBoneCount
getBonePath
getBoneWeights
getColor
getInvert
getInvertBorder
getOffset
getPolygon
getSkeleton
getSplits
getTexture
getTextureOffset
getTextureRotation
getTextureRotationDegrees
getTextureScale
getUv
getVertexColors
setAntialiased
setBonePath
setBoneWeights
setColor
setInvert
setInvertBorder
setOffset
setPolygon
setSkeleton
setSplits
setTexture
setTextureOffset
setTextureRotation
setTextureRotationDegrees
setTextureScale
setUv
setVertexColors