RayCast2D.collideWithAreas

If true, collision with Area2Ds will be reported. Default value: false.

  1. bool collideWithAreas [@property getter]
  2. bool collideWithAreas [@property setter]
    struct RayCast2D
    @nogc nothrow @property
    void
    collideWithAreas
    (
    bool v
    )

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