godot-d v0.1.1 (2018-11-04T13:23:39Z)
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RayShape.slipsOnSlope
godot
rayshape
RayShape
If
true
allow the shape to return the correct normal. Default value:
false
.
bool
slipsOnSlope
[@property getter]
bool
slipsOnSlope
[@property setter]
struct
RayShape
@
nogc
nothrow @
property
void
slipsOnSlope
(
bool
v
)
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godot
rayshape
RayShape
aliases
BaseClasses
functions
getLength
getSlipsOnSlope
opAssign
opEquals
setLength
setSlipsOnSlope
properties
length
slipsOnSlope
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
If true allow the shape to return the correct normal. Default value: false.