RemoteTransform2D.useGlobalCoordinates

If true global coordinates are used. If false local coordinates are used. Default value: true.

  1. bool useGlobalCoordinates [@property getter]
  2. bool useGlobalCoordinates [@property setter]
    struct RemoteTransform2D
    @nogc nothrow @property
    void
    useGlobalCoordinates
    (
    bool v
    )

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