godot-d v0.1.1 (2018-11-04T13:23:39Z)
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Resource.duplicate
godot
resource
Resource
struct
Resource
@
nogc
nothrow const
Ref
!
Resource
duplicate
(
in
bool
subresources
= false
)
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godot
resource
Resource
aliases
BaseClasses
functions
_setupLocalToScene
duplicate
getLocalScene
getName
getPath
getRid
isLocalToScene
opAssign
opEquals
setLocalToScene
setName
setPath
setupLocalToScene
takeOverPath
properties
resourceLocalToScene
resourceName
resourcePath
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name