godot-d v0.1.1 (2018-11-04T13:23:39Z)
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SkeletonIK.setMagnetPosition
godot
skeletonik
SkeletonIK
struct
SkeletonIK
@
nogc
nothrow
void
setMagnetPosition
(
in
Vector3
local_position
)
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godot
skeletonik
SkeletonIK
aliases
BaseClasses
functions
getInterpolation
getMagnetPosition
getMaxIterations
getMinDistance
getParentSkeleton
getRootBone
getTargetNode
getTargetTransform
getTipBone
isRunning
isUsingMagnet
opAssign
opEquals
setInterpolation
setMagnetPosition
setMaxIterations
setMinDistance
setRootBone
setTargetNode
setTargetTransform
setTipBone
setUseMagnet
start
stop
properties
interpolation
magnet
maxIterations
minDistance
rootBone
target
targetNode
tipBone
useMagnet
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name