| Value | Meaning |
|---|---|
| flagTransparent0 | If set, the texture's transparency and the opacity are used to make those parts of the Sprite invisible. |
| flagShaded1 | If set, the Light in the Environment has effects on the Sprite. |
| flagDoubleSided2 | If set, texture can be seen from the back as well, if not, it is invisible when looking at it from behind. |
| flagMax3 | Used internally to mark the end of the Flags section. |