godot-d v0.1.1 (2018-11-04T13:23:39Z)
Dub
Repo
SpriteFrames.setFrame
godot
spriteframes
SpriteFrames
Sets the texture of the given frame.
struct
SpriteFrames
@
nogc
nothrow
void
setFrame
(
StringArg0
)
(
in
StringArg0
anim
,
in
long
idx
,
Texture
txt
)
Meta
Source
See Implementation
godot
spriteframes
SpriteFrames
aliases
BaseClasses
functions
_getAnimations
_getFrames
_setAnimations
_setFrames
addAnimation
addFrame
clear
clearAll
getAnimationLoop
getAnimationNames
getAnimationSpeed
getFrame
getFrameCount
hasAnimation
opAssign
opEquals
removeAnimation
removeFrame
renameAnimation
setAnimationLoop
setAnimationSpeed
setFrame
properties
animations
frames
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
Sets the texture of the given frame.