godot-d v0.1.1 (2018-11-04T13:23:39Z)
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StaticBody.friction
godot
staticbody
StaticBody
The body friction, from 0 (frictionless) to 1 (full friction).
double
friction
[@property getter]
double
friction
[@property setter]
struct
StaticBody
@
nogc
nothrow @
property
void
friction
(
double
v
)
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staticbody
StaticBody
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_reloadPhysicsCharacteristics
getBounce
getConstantAngularVelocity
getConstantLinearVelocity
getFriction
getPhysicsMaterialOverride
opAssign
opEquals
setBounce
setConstantAngularVelocity
setConstantLinearVelocity
setFriction
setPhysicsMaterialOverride
properties
bounce
constantAngularVelocity
constantLinearVelocity
friction
physicsMaterialOverride
static functions
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static variables
_classBindingInitialized
structs
_classBinding
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_GODOT_internal_name
The body friction, from 0 (frictionless) to 1 (full friction).