StaticBody2D.constantLinearVelocity

Constant linear velocity for the body. This does not move the body, but affects colliding bodies, as if it were moving.

  1. Vector2 constantLinearVelocity [@property getter]
  2. Vector2 constantLinearVelocity [@property setter]
    struct StaticBody2D
    @nogc nothrow @property
    void
    constantLinearVelocity
    (
    Vector2 v
    )

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