godot-d v0.1.1 (2018-11-04T13:23:39Z)
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TCP_Server._classBinding
godot
tcp_server
TCP_Server
Undocumented in source.
struct
TCP_Server
package @
nogc
nothrow static
struct
_classBinding {
__gshared
@
GodotName
("listen")
GodotMethod
!(
GodotError
,
long
,
String
)
listen
;
__gshared
@
GodotName
("is_connection_available")
GodotMethod
!(
bool
)
isConnectionAvailable
;
__gshared
@
GodotName
("take_connection")
GodotMethod
!(
StreamPeerTCP
)
takeConnection
;
__gshared
@
GodotName
("stop")
GodotMethod
!(
void
)
stop
;
}
Members
Static variables
isConnectionAvailable
GodotMethod
!(
bool
)
isConnectionAvailable
;
Undocumented in source.
listen
GodotMethod
!(
GodotError
,
long
,
String
)
listen
;
Undocumented in source.
stop
GodotMethod
!(
void
)
stop
;
Undocumented in source.
takeConnection
GodotMethod
!(
StreamPeerTCP
)
takeConnection
;
Undocumented in source.
Meta
Source
See Implementation
godot
tcp_server
TCP_Server
aliases
BaseClasses
functions
isConnectionAvailable
listen
opAssign
opEquals
stop
takeConnection
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name