Returns true if the timer is stopped.
Starts the timer. Sets wait_time to time_sec if time_sec > 0. This also resets the remaining time to wait_time. Note: this method will not resume a paused timer. See setPaused.
Stops the timer.
If true the timer will automatically start when entering the scene tree. Default value: false.
If true the timer will stop when reaching 0. If false it will restart. Default value: false.
If true the timer is paused and will not process until it is unpaused again, even if start is called.
Processing mode. See timerprocessmode.
The timer's remaining time in seconds. Returns 0 if the timer is inactive. Note: You cannot set this value. To change the timer's remaining time, use waitTime.
Wait time in seconds.
A countdown timer.
Counts down a specified interval and emits a signal on reaching 0. Can be set to repeat or "one shot" mode.