VisualScript.customSignalAddArgument

Add an argument to a custom signal added with addCustomSignal.

struct VisualScript
@nogc nothrow
void
customSignalAddArgument
(
StringArg0
StringArg2
)
(
in StringArg0 name
,
in long type
,
in StringArg2 argname
,
in long index = -1
)

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