VisualScriptBuiltinFunc.BuiltinFunc

Values

ValueMeaning
mathSin0

Return the sine of the input.

mathCos1

Return the cosine of the input.

mathTan2

Return the tangent of the input.

mathSinh3

Return the hyperbolic sine of the input.

mathCosh4

Return the hyperbolic cosine of the input.

mathTanh5

Return the hyperbolic tangent of the input.

mathAsin6

Return the arc sine of the input.

mathAcos7

Return the arc cosine of the input.

mathAtan8

Return the arc tangent of the input.

mathAtan29

Return the arc tangent of the input, using the signs of both parameters to determine the exact angle.

mathSqrt10

Return the square root of the input.

mathFmod11

Return the remainder of one input divided by the other, using floating-point numbers.

mathFposmod12

Return the positive remainder of one input divided by the other, using floating-point numbers.

mathFloor13

Return the input rounded down.

mathCeil14

Return the input rounded up.

mathRound15

Return the input rounded to the nearest integer.

mathAbs16

Return the absolute value of the input.

mathSign17

Return the sign of the input, turning it into 1, -1, or 0. Useful to determine if the input is positive or negative.

mathPow18

Return the input raised to a given power.

mathLog19

Return the natural logarithm of the input. Note that this is not the typical base-10 logarithm function calculators use.

mathExp20

Return the mathematical constant e raised to the specified power of the input. e has an approximate value of 2.71828.

mathIsnan21

Return whether the input is NaN (Not a Number) or not. NaN is usually produced by dividing 0 by 0, though other ways exist.

mathIsinf22

Return whether the input is an infinite floating-point number or not. Infinity is usually produced by dividing a number by 0, though other ways exist.

mathEase23

Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is ease-in, 1+ is ease out. Negative values are in-out/out in.

mathDecimals24

Return the number of digit places after the decimal that the first non-zero digit occurs.

mathStepify25

Return the input snapped to a given step.

mathLerp26

Return a number linearly interpolated between the first two inputs, based on the third input. Uses the formula a + (a - b) * t.

mathInverseLerp27
mathRangeLerp28
mathDectime29

Return the result of 'value' decreased by 'step' * 'amount'.

mathRandomize30

Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.

mathRand31

Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function.

mathRandf32

Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication.

mathRandom33

Return a random floating-point value between the two inputs.

mathSeed34

Set the seed for the random number generator.

mathRandseed35

Return a random value from the given seed, along with the new seed.

mathDeg2rad36

Convert the input from degrees to radians.

mathRad2deg37

Convert the input from radians to degrees.

mathLinear2db38

Convert the input from linear volume to decibel volume.

mathDb2linear39

Convert the input from decibel volume to linear volume.

mathPolar2cartesian40

Converts a 2D point expressed in the polar coordinate system (a distance from the origin r and an angle th) to the cartesian coordinate system (x and y axis).

mathCartesian2polar41

Converts a 2D point expressed in the cartesian coordinate system (x and y axis) to the polar coordinate system (a distance from the origin and an angle).

mathWrap42
mathWrapf43
logicMax44

Return the greater of the two numbers, also known as their maximum.

logicMin45

Return the lesser of the two numbers, also known as their minimum.

logicClamp46

Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to min(max(input, range_low), range_high)

logicNearestPo247

Return the nearest power of 2 to the input.

objWeakref48

Create a WeakRef from the input.

funcFuncref49

Create a FuncRef from the input.

typeConvert50

Convert between types.

typeOf51

Return the type of the input as an integer. Check Variant.type for the integers that might be returned.

typeExists52

Checks if a type is registered in the ClassDB.

textChar53

Return a character with the given ascii value.

textStr54

Convert the input to a string.

textPrint55

Print the given string to the output window.

textPrinterr56

Print the given string to the standard error output.

textPrintraw57

Print the given string to the standard output, without adding a newline.

varToStr58

Serialize a Variant to a string.

strToVar59

Deserialize a Variant from a string serialized using VAR_TO_STR.

varToBytes60

Serialize a Variant to a PoolByteArray.

bytesToVar61

Deserialize a Variant from a PoolByteArray serialized using VAR_TO_BYTES.

colorn62

Return the Color with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc.

funcMax63

The maximum value the _function property can have.

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