godot-d v0.1.1 (2018-11-04T13:23:39Z)
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_classBinding.cameraSetCullMask
godot
visualserver
VisualServerSingleton
_classBinding
Undocumented in source.
struct
_classBinding
__gshared
@
GodotName
("camera_set_cull_mask")
GodotMethod
!(
void
,
RID
,
long
)
cameraSetCullMask
;
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godot
visualserver
VisualServerSingleton
_classBinding
static variables
_singleton
_singletonName
cameraCreate
cameraSetCullMask
cameraSetEnvironment
cameraSetOrthogonal
cameraSetPerspective
cameraSetTransform
cameraSetUseVerticalAspect
directionalLightCreate
draw
environmentCreate
environmentSetAdjustment
environmentSetAmbientLight
environmentSetBackground
environmentSetBgColor
environmentSetBgEnergy
environmentSetCanvasMaxLayer
environmentSetDofBlurFar
environmentSetDofBlurNear
environmentSetFog
environmentSetFogDepth
environmentSetFogHeight
environmentSetGlow
environmentSetSky
environmentSetSkyCustomFov
environmentSetSsao
environmentSetSsr
environmentSetTonemap
forceDraw
forceSync
giProbeCreate
giProbeGetBias
giProbeGetBounds
giProbeGetCellSize
giProbeGetDynamicData
giProbeGetDynamicRange
giProbeGetEnergy
giProbeGetNormalBias
giProbeGetPropagation
giProbeGetToCellXform
giProbeIsCompressed
giProbeIsInterior
giProbeSetBias
giProbeSetBounds
giProbeSetCellSize
giProbeSetCompress
giProbeSetDynamicData
giProbeSetDynamicRange
giProbeSetEnergy
giProbeSetInterior
giProbeSetNormalBias
giProbeSetPropagation
giProbeSetToCellXform
immediateBegin
immediateClear
immediateColor
immediateCreate
immediateEnd
immediateGetMaterial
immediateNormal
immediateSetMaterial
immediateTangent
immediateUv
immediateUv2
immediateVertex
immediateVertex2d
instanceAttachObjectInstanceId
instanceCreate
instanceCreate2
instanceSetBase
instanceSetLayerMask
instanceSetScenario
instanceSetTransform
lightDirectionalSetBlendSplits
lightDirectionalSetShadowDepthRangeMode
lightDirectionalSetShadowMode
lightOmniSetShadowDetail
lightOmniSetShadowMode
lightSetColor
lightSetCullMask
lightSetNegative
lightSetParam
lightSetProjector
lightSetReverseCullFaceMode
lightSetShadow
lightSetShadowColor
lightmapCaptureCreate
lightmapCaptureGetBounds
lightmapCaptureGetEnergy
lightmapCaptureGetOctree
lightmapCaptureGetOctreeCellSubdiv
lightmapCaptureGetOctreeCellTransform
lightmapCaptureSetBounds
lightmapCaptureSetEnergy
lightmapCaptureSetOctree
lightmapCaptureSetOctreeCellSubdiv
lightmapCaptureSetOctreeCellTransform
materialCreate
materialGetParam
materialGetParamDefault
materialGetShader
materialSetLineWidth
materialSetNextPass
materialSetParam
materialSetRenderPriority
materialSetShader
meshAddSurfaceFromArrays
meshClear
meshCreate
meshGetBlendShapeCount
meshGetBlendShapeMode
meshGetCustomAabb
meshGetSurfaceCount
meshRemoveSurface
meshSetBlendShapeCount
meshSetBlendShapeMode
meshSetCustomAabb
meshSurfaceGetAabb
meshSurfaceGetArray
meshSurfaceGetArrayIndexLen
meshSurfaceGetArrayLen
meshSurfaceGetArrays
meshSurfaceGetBlendShapeArrays
meshSurfaceGetFormat
meshSurfaceGetFormatOffset
meshSurfaceGetFormatStride
meshSurfaceGetIndexArray
meshSurfaceGetMaterial
meshSurfaceGetPrimitiveType
meshSurfaceGetSkeletonAabb
meshSurfaceSetMaterial
meshSurfaceUpdateRegion
multimeshAllocate
multimeshGetAabb
multimeshGetInstanceCount
multimeshGetMesh
multimeshGetVisibleInstances
multimeshInstanceGetColor
multimeshInstanceGetCustomData
multimeshInstanceGetTransform
multimeshInstanceGetTransform2d
multimeshInstanceSetColor
multimeshInstanceSetCustomData
multimeshInstanceSetTransform
multimeshInstanceSetTransform2d
multimeshSetAsBulkArray
multimeshSetMesh
multimeshSetVisibleInstances
omniLightCreate
particlesCreate
particlesGetCurrentAabb
particlesGetEmitting
particlesRestart
particlesSetAmount
particlesSetCustomAabb
particlesSetDrawOrder
particlesSetDrawPassMesh
particlesSetDrawPasses
particlesSetEmissionTransform
particlesSetEmitting
particlesSetExplosivenessRatio
particlesSetFixedFps
particlesSetFractionalDelta
particlesSetLifetime
particlesSetOneShot
particlesSetPreProcessTime
particlesSetProcessMaterial
particlesSetRandomnessRatio
particlesSetSpeedScale
particlesSetUseLocalCoordinates
reflectionProbeCreate
reflectionProbeSetAsInterior
reflectionProbeSetCullMask
reflectionProbeSetEnableBoxProjection
reflectionProbeSetEnableShadows
reflectionProbeSetExtents
reflectionProbeSetIntensity
reflectionProbeSetInteriorAmbient
reflectionProbeSetInteriorAmbientEnergy
reflectionProbeSetInteriorAmbientProbeContribution
reflectionProbeSetMaxDistance
reflectionProbeSetOriginOffset
reflectionProbeSetUpdateMode
scenarioCreate
scenarioSetDebug
scenarioSetEnvironment
scenarioSetFallbackEnvironment
scenarioSetReflectionAtlasSize
shaderCreate
shaderGetCode
shaderGetDefaultTextureParam
shaderGetParamList
shaderSetCode
shaderSetDefaultTextureParam
skeletonAllocate
skeletonBoneGetTransform
skeletonBoneGetTransform2d
skeletonBoneSetTransform
skeletonBoneSetTransform2d
skeletonCreate
skeletonGetBoneCount
skyCreate
skySetTexture
spotLightCreate
sync
textureAllocate
textureCreate
textureCreateFromImage
textureDebugUsage
textureGetData
textureGetDepth
textureGetFlags
textureGetFormat
textureGetHeight
textureGetPath
textureGetTexid
textureGetType
textureGetWidth
textureSetData
textureSetDataPartial
textureSetFlags
textureSetPath
textureSetShrinkAllX2OnSetData
textureSetSizeOverride
texturesKeepOriginal
viewportAttachCamera
viewportAttachCanvas
viewportAttachToScreen
viewportCreate
viewportDetach
viewportGetRenderInfo
viewportGetTexture
viewportRemoveCanvas
viewportSetActive
viewportSetCanvasLayer
viewportSetCanvasTransform
viewportSetClearMode
viewportSetDebugDraw
viewportSetDisable3d
viewportSetDisableEnvironment
viewportSetGlobalCanvasTransform
viewportSetHdr
viewportSetHideCanvas
viewportSetHideScenario
viewportSetMsaa
viewportSetParentViewport
viewportSetScenario
viewportSetShadowAtlasQuadrantSubdivision
viewportSetShadowAtlasSize
viewportSetSize
viewportSetTransparentBackground
viewportSetUpdateMode
viewportSetUsage
viewportSetUseArvr
viewportSetVflip