godot-d v0.1.1 (2018-11-04T13:23:39Z)
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VisualShaderNodeVec3Constant._classBinding
godot
visualshadernodevec3constant
VisualShaderNodeVec3Constant
Undocumented in source.
struct
VisualShaderNodeVec3Constant
package @
nogc
nothrow static
struct
_classBinding {
__gshared
@
GodotName
("set_constant")
GodotMethod
!(
void
,
Vector3
)
setConstant
;
__gshared
@
GodotName
("get_constant")
GodotMethod
!(
Vector3
)
getConstant
;
}
Members
Static variables
getConstant
GodotMethod
!(
Vector3
)
getConstant
;
Undocumented in source.
setConstant
GodotMethod
!(
void
,
Vector3
)
setConstant
;
Undocumented in source.
Meta
Source
See Implementation
godot
visualshadernodevec3constant
VisualShaderNodeVec3Constant
aliases
BaseClasses
functions
getConstant
opAssign
opEquals
setConstant
properties
constant
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name