godot-d v0.1.1 (2018-11-04T13:23:39Z)
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_classBinding.connectToUrl
godot
websocketclient
WebSocketClient
_classBinding
Undocumented in source.
struct
_classBinding
__gshared
@
GodotName
("connect_to_url")
GodotMethod
!(
GodotError
,
String
,
PoolStringArray
,
bool
)
connectToUrl
;
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godot
websocketclient
WebSocketClient
_classBinding
static variables
connectToUrl
disconnectFromHost
isVerifySslEnabled
setVerifySslEnabled