- _closed
void _closed()
- _guiInput
void _guiInput(InputEvent arg0)
- getCloseButton
TextureButton getCloseButton()
- getResizable
bool getResizable()
- getTitle
String getTitle()
- opAssign
WindowDialog opAssign(T n)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(WindowDialog other)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(typeof(null) n)
Undocumented in source. Be warned that the author may not have intended to support it.
- setResizable
void setResizable(bool resizable)
- setTitle
void setTitle(StringArg0 title)
Base class for window dialogs.
Windowdialog is the base class for all window-based dialogs. It's a by-default toplevel Control that draws a window decoration and allows motion and resizing.