1 /**
2 Adds a chorus audio effect.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.audioeffectchorus;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.audioeffect;
24 import godot.resource;
25 import godot.reference;
26 /**
27 Adds a chorus audio effect.
28 
29 The effect applies a filter with voices to duplicate the audio source and manipulate it through the filter.
30 */
31 @GodotBaseClass struct AudioEffectChorus
32 {
33 	enum string _GODOT_internal_name = "AudioEffectChorus";
34 public:
35 @nogc nothrow:
36 	union { godot_object _godot_object; AudioEffect _GODOT_base; }
37 	alias _GODOT_base this;
38 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
39 	package(godot) __gshared bool _classBindingInitialized = false;
40 	package(godot) static struct _classBinding
41 	{
42 		__gshared:
43 		@GodotName("set_voice_count") GodotMethod!(void, long) setVoiceCount;
44 		@GodotName("get_voice_count") GodotMethod!(long) getVoiceCount;
45 		@GodotName("set_voice_delay_ms") GodotMethod!(void, long, double) setVoiceDelayMs;
46 		@GodotName("get_voice_delay_ms") GodotMethod!(double, long) getVoiceDelayMs;
47 		@GodotName("set_voice_rate_hz") GodotMethod!(void, long, double) setVoiceRateHz;
48 		@GodotName("get_voice_rate_hz") GodotMethod!(double, long) getVoiceRateHz;
49 		@GodotName("set_voice_depth_ms") GodotMethod!(void, long, double) setVoiceDepthMs;
50 		@GodotName("get_voice_depth_ms") GodotMethod!(double, long) getVoiceDepthMs;
51 		@GodotName("set_voice_level_db") GodotMethod!(void, long, double) setVoiceLevelDb;
52 		@GodotName("get_voice_level_db") GodotMethod!(double, long) getVoiceLevelDb;
53 		@GodotName("set_voice_cutoff_hz") GodotMethod!(void, long, double) setVoiceCutoffHz;
54 		@GodotName("get_voice_cutoff_hz") GodotMethod!(double, long) getVoiceCutoffHz;
55 		@GodotName("set_voice_pan") GodotMethod!(void, long, double) setVoicePan;
56 		@GodotName("get_voice_pan") GodotMethod!(double, long) getVoicePan;
57 		@GodotName("set_wet") GodotMethod!(void, double) setWet;
58 		@GodotName("get_wet") GodotMethod!(double) getWet;
59 		@GodotName("set_dry") GodotMethod!(void, double) setDry;
60 		@GodotName("get_dry") GodotMethod!(double) getDry;
61 	}
62 	bool opEquals(in AudioEffectChorus other) const { return _godot_object.ptr is other._godot_object.ptr; }
63 	AudioEffectChorus opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
64 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
65 	mixin baseCasts;
66 	static AudioEffectChorus _new()
67 	{
68 		static godot_class_constructor constructor;
69 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("AudioEffectChorus");
70 		if(constructor is null) return typeof(this).init;
71 		return cast(AudioEffectChorus)(constructor());
72 	}
73 	@disable new(size_t s);
74 	/**
75 	
76 	*/
77 	void setVoiceCount(in long voices)
78 	{
79 		checkClassBinding!(typeof(this))();
80 		ptrcall!(void)(_classBinding.setVoiceCount, _godot_object, voices);
81 	}
82 	/**
83 	
84 	*/
85 	long getVoiceCount() const
86 	{
87 		checkClassBinding!(typeof(this))();
88 		return ptrcall!(long)(_classBinding.getVoiceCount, _godot_object);
89 	}
90 	/**
91 	
92 	*/
93 	void setVoiceDelayMs(in long voice_idx, in double delay_ms)
94 	{
95 		checkClassBinding!(typeof(this))();
96 		ptrcall!(void)(_classBinding.setVoiceDelayMs, _godot_object, voice_idx, delay_ms);
97 	}
98 	/**
99 	
100 	*/
101 	double getVoiceDelayMs(in long voice_idx) const
102 	{
103 		checkClassBinding!(typeof(this))();
104 		return ptrcall!(double)(_classBinding.getVoiceDelayMs, _godot_object, voice_idx);
105 	}
106 	/**
107 	
108 	*/
109 	void setVoiceRateHz(in long voice_idx, in double rate_hz)
110 	{
111 		checkClassBinding!(typeof(this))();
112 		ptrcall!(void)(_classBinding.setVoiceRateHz, _godot_object, voice_idx, rate_hz);
113 	}
114 	/**
115 	
116 	*/
117 	double getVoiceRateHz(in long voice_idx) const
118 	{
119 		checkClassBinding!(typeof(this))();
120 		return ptrcall!(double)(_classBinding.getVoiceRateHz, _godot_object, voice_idx);
121 	}
122 	/**
123 	
124 	*/
125 	void setVoiceDepthMs(in long voice_idx, in double depth_ms)
126 	{
127 		checkClassBinding!(typeof(this))();
128 		ptrcall!(void)(_classBinding.setVoiceDepthMs, _godot_object, voice_idx, depth_ms);
129 	}
130 	/**
131 	
132 	*/
133 	double getVoiceDepthMs(in long voice_idx) const
134 	{
135 		checkClassBinding!(typeof(this))();
136 		return ptrcall!(double)(_classBinding.getVoiceDepthMs, _godot_object, voice_idx);
137 	}
138 	/**
139 	
140 	*/
141 	void setVoiceLevelDb(in long voice_idx, in double level_db)
142 	{
143 		checkClassBinding!(typeof(this))();
144 		ptrcall!(void)(_classBinding.setVoiceLevelDb, _godot_object, voice_idx, level_db);
145 	}
146 	/**
147 	
148 	*/
149 	double getVoiceLevelDb(in long voice_idx) const
150 	{
151 		checkClassBinding!(typeof(this))();
152 		return ptrcall!(double)(_classBinding.getVoiceLevelDb, _godot_object, voice_idx);
153 	}
154 	/**
155 	
156 	*/
157 	void setVoiceCutoffHz(in long voice_idx, in double cutoff_hz)
158 	{
159 		checkClassBinding!(typeof(this))();
160 		ptrcall!(void)(_classBinding.setVoiceCutoffHz, _godot_object, voice_idx, cutoff_hz);
161 	}
162 	/**
163 	
164 	*/
165 	double getVoiceCutoffHz(in long voice_idx) const
166 	{
167 		checkClassBinding!(typeof(this))();
168 		return ptrcall!(double)(_classBinding.getVoiceCutoffHz, _godot_object, voice_idx);
169 	}
170 	/**
171 	
172 	*/
173 	void setVoicePan(in long voice_idx, in double pan)
174 	{
175 		checkClassBinding!(typeof(this))();
176 		ptrcall!(void)(_classBinding.setVoicePan, _godot_object, voice_idx, pan);
177 	}
178 	/**
179 	
180 	*/
181 	double getVoicePan(in long voice_idx) const
182 	{
183 		checkClassBinding!(typeof(this))();
184 		return ptrcall!(double)(_classBinding.getVoicePan, _godot_object, voice_idx);
185 	}
186 	/**
187 	
188 	*/
189 	void setWet(in double amount)
190 	{
191 		checkClassBinding!(typeof(this))();
192 		ptrcall!(void)(_classBinding.setWet, _godot_object, amount);
193 	}
194 	/**
195 	
196 	*/
197 	double getWet() const
198 	{
199 		checkClassBinding!(typeof(this))();
200 		return ptrcall!(double)(_classBinding.getWet, _godot_object);
201 	}
202 	/**
203 	
204 	*/
205 	void setDry(in double amount)
206 	{
207 		checkClassBinding!(typeof(this))();
208 		ptrcall!(void)(_classBinding.setDry, _godot_object, amount);
209 	}
210 	/**
211 	
212 	*/
213 	double getDry() const
214 	{
215 		checkClassBinding!(typeof(this))();
216 		return ptrcall!(double)(_classBinding.getDry, _godot_object);
217 	}
218 	/**
219 	The amount of voices in the effect.
220 	*/
221 	@property long voiceCount()
222 	{
223 		return getVoiceCount();
224 	}
225 	/// ditto
226 	@property void voiceCount(long v)
227 	{
228 		setVoiceCount(v);
229 	}
230 	/**
231 	The effect's raw signal.
232 	*/
233 	@property double dry()
234 	{
235 		return getDry();
236 	}
237 	/// ditto
238 	@property void dry(double v)
239 	{
240 		setDry(v);
241 	}
242 	/**
243 	The effect's processed signal.
244 	*/
245 	@property double wet()
246 	{
247 		return getWet();
248 	}
249 	/// ditto
250 	@property void wet(double v)
251 	{
252 		setWet(v);
253 	}
254 	/**
255 	The voice's signal delay.
256 	*/
257 	@property double voice1DelayMs()
258 	{
259 		return getVoiceDelayMs(0);
260 	}
261 	/// ditto
262 	@property void voice1DelayMs(double v)
263 	{
264 		setVoiceDelayMs(0, v);
265 	}
266 	/**
267 	The voice's filter rate.
268 	*/
269 	@property double voice1RateHz()
270 	{
271 		return getVoiceRateHz(0);
272 	}
273 	/// ditto
274 	@property void voice1RateHz(double v)
275 	{
276 		setVoiceRateHz(0, v);
277 	}
278 	/**
279 	The voice filter's depth.
280 	*/
281 	@property double voice1DepthMs()
282 	{
283 		return getVoiceDepthMs(0);
284 	}
285 	/// ditto
286 	@property void voice1DepthMs(double v)
287 	{
288 		setVoiceDepthMs(0, v);
289 	}
290 	/**
291 	The voice's volume.
292 	*/
293 	@property double voice1LevelDb()
294 	{
295 		return getVoiceLevelDb(0);
296 	}
297 	/// ditto
298 	@property void voice1LevelDb(double v)
299 	{
300 		setVoiceLevelDb(0, v);
301 	}
302 	/**
303 	The voice's cutoff frequency.
304 	*/
305 	@property double voice1CutoffHz()
306 	{
307 		return getVoiceCutoffHz(0);
308 	}
309 	/// ditto
310 	@property void voice1CutoffHz(double v)
311 	{
312 		setVoiceCutoffHz(0, v);
313 	}
314 	/**
315 	The voice's pan level.
316 	*/
317 	@property double voice1Pan()
318 	{
319 		return getVoicePan(0);
320 	}
321 	/// ditto
322 	@property void voice1Pan(double v)
323 	{
324 		setVoicePan(0, v);
325 	}
326 	/**
327 	The voice's signal delay.
328 	*/
329 	@property double voice2DelayMs()
330 	{
331 		return getVoiceDelayMs(1);
332 	}
333 	/// ditto
334 	@property void voice2DelayMs(double v)
335 	{
336 		setVoiceDelayMs(1, v);
337 	}
338 	/**
339 	The voice's filter rate.
340 	*/
341 	@property double voice2RateHz()
342 	{
343 		return getVoiceRateHz(1);
344 	}
345 	/// ditto
346 	@property void voice2RateHz(double v)
347 	{
348 		setVoiceRateHz(1, v);
349 	}
350 	/**
351 	The voice filter's depth.
352 	*/
353 	@property double voice2DepthMs()
354 	{
355 		return getVoiceDepthMs(1);
356 	}
357 	/// ditto
358 	@property void voice2DepthMs(double v)
359 	{
360 		setVoiceDepthMs(1, v);
361 	}
362 	/**
363 	The voice's volume.
364 	*/
365 	@property double voice2LevelDb()
366 	{
367 		return getVoiceLevelDb(1);
368 	}
369 	/// ditto
370 	@property void voice2LevelDb(double v)
371 	{
372 		setVoiceLevelDb(1, v);
373 	}
374 	/**
375 	The voice's cutoff frequency.
376 	*/
377 	@property double voice2CutoffHz()
378 	{
379 		return getVoiceCutoffHz(1);
380 	}
381 	/// ditto
382 	@property void voice2CutoffHz(double v)
383 	{
384 		setVoiceCutoffHz(1, v);
385 	}
386 	/**
387 	The voice's pan level.
388 	*/
389 	@property double voice2Pan()
390 	{
391 		return getVoicePan(1);
392 	}
393 	/// ditto
394 	@property void voice2Pan(double v)
395 	{
396 		setVoicePan(1, v);
397 	}
398 	/**
399 	The voice's signal delay.
400 	*/
401 	@property double voice3DelayMs()
402 	{
403 		return getVoiceDelayMs(2);
404 	}
405 	/// ditto
406 	@property void voice3DelayMs(double v)
407 	{
408 		setVoiceDelayMs(2, v);
409 	}
410 	/**
411 	The voice's filter rate.
412 	*/
413 	@property double voice3RateHz()
414 	{
415 		return getVoiceRateHz(2);
416 	}
417 	/// ditto
418 	@property void voice3RateHz(double v)
419 	{
420 		setVoiceRateHz(2, v);
421 	}
422 	/**
423 	The voice filter's depth.
424 	*/
425 	@property double voice3DepthMs()
426 	{
427 		return getVoiceDepthMs(2);
428 	}
429 	/// ditto
430 	@property void voice3DepthMs(double v)
431 	{
432 		setVoiceDepthMs(2, v);
433 	}
434 	/**
435 	The voice's volume.
436 	*/
437 	@property double voice3LevelDb()
438 	{
439 		return getVoiceLevelDb(2);
440 	}
441 	/// ditto
442 	@property void voice3LevelDb(double v)
443 	{
444 		setVoiceLevelDb(2, v);
445 	}
446 	/**
447 	The voice's cutoff frequency.
448 	*/
449 	@property double voice3CutoffHz()
450 	{
451 		return getVoiceCutoffHz(2);
452 	}
453 	/// ditto
454 	@property void voice3CutoffHz(double v)
455 	{
456 		setVoiceCutoffHz(2, v);
457 	}
458 	/**
459 	The voice's pan level.
460 	*/
461 	@property double voice3Pan()
462 	{
463 		return getVoicePan(2);
464 	}
465 	/// ditto
466 	@property void voice3Pan(double v)
467 	{
468 		setVoicePan(2, v);
469 	}
470 	/**
471 	The voice's signal delay.
472 	*/
473 	@property double voice4DelayMs()
474 	{
475 		return getVoiceDelayMs(3);
476 	}
477 	/// ditto
478 	@property void voice4DelayMs(double v)
479 	{
480 		setVoiceDelayMs(3, v);
481 	}
482 	/**
483 	The voice's filter rate.
484 	*/
485 	@property double voice4RateHz()
486 	{
487 		return getVoiceRateHz(3);
488 	}
489 	/// ditto
490 	@property void voice4RateHz(double v)
491 	{
492 		setVoiceRateHz(3, v);
493 	}
494 	/**
495 	The voice filter's depth.
496 	*/
497 	@property double voice4DepthMs()
498 	{
499 		return getVoiceDepthMs(3);
500 	}
501 	/// ditto
502 	@property void voice4DepthMs(double v)
503 	{
504 		setVoiceDepthMs(3, v);
505 	}
506 	/**
507 	The voice's volume.
508 	*/
509 	@property double voice4LevelDb()
510 	{
511 		return getVoiceLevelDb(3);
512 	}
513 	/// ditto
514 	@property void voice4LevelDb(double v)
515 	{
516 		setVoiceLevelDb(3, v);
517 	}
518 	/**
519 	The voice's cutoff frequency.
520 	*/
521 	@property double voice4CutoffHz()
522 	{
523 		return getVoiceCutoffHz(3);
524 	}
525 	/// ditto
526 	@property void voice4CutoffHz(double v)
527 	{
528 		setVoiceCutoffHz(3, v);
529 	}
530 	/**
531 	The voice's pan level.
532 	*/
533 	@property double voice4Pan()
534 	{
535 		return getVoicePan(3);
536 	}
537 	/// ditto
538 	@property void voice4Pan(double v)
539 	{
540 		setVoicePan(3, v);
541 	}
542 }