1 /**
2 Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz.
3 Each frequency can be modulated between -60/+24 dB.
4 
5 Copyright:
6 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
7 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
8 Copyright (c) 2017-2018 Godot-D contributors  
9 
10 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
11 
12 
13 */
14 module godot.audioeffecteq21;
15 import std.meta : AliasSeq, staticIndexOf;
16 import std.traits : Unqual;
17 import godot.d.meta;
18 import godot.core;
19 import godot.c;
20 import godot.d.bind;
21 import godot.d.reference;
22 import godot.object;
23 import godot.classdb;
24 import godot.audioeffecteq;
25 import godot.audioeffect;
26 import godot.resource;
27 import godot.reference;
28 /**
29 Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz.
30 Each frequency can be modulated between -60/+24 dB.
31 
32 Frequency bands :
33 Band 1 : 22 Hz
34 Band 2 : 32 Hz
35 Band 3 : 44 Hz
36 Band 4 : 63 Hz
37 Band 5 : 90 Hz
38 Band 6 : 125 Hz
39 Band 7 : 175 Hz
40 Band 8 : 250 Hz
41 Band 9 : 350 Hz
42 Band 10 : 500 Hz
43 Band 11 : 700 Hz
44 Band 12 : 1000 Hz
45 Band 13 : 1400 Hz
46 Band 14 : 2000 Hz
47 Band 15 : 2800 Hz
48 Band 16 : 4000 Hz
49 Band 17 : 5600 Hz
50 Band 18 : 8000 Hz
51 Band 19 : 11000 Hz
52 Band 20 : 16000 Hz
53 Band 21 : 22000 Hz
54 See also $(D AudioEffectEQ), $(D AudioEffectEQ6), $(D AudioEffectEQ10).
55 */
56 @GodotBaseClass struct AudioEffectEQ21
57 {
58 	enum string _GODOT_internal_name = "AudioEffectEQ21";
59 public:
60 @nogc nothrow:
61 	union { godot_object _godot_object; AudioEffectEQ _GODOT_base; }
62 	alias _GODOT_base this;
63 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
64 	package(godot) __gshared bool _classBindingInitialized = false;
65 	package(godot) static struct _classBinding
66 	{
67 		__gshared:
68 	}
69 	bool opEquals(in AudioEffectEQ21 other) const { return _godot_object.ptr is other._godot_object.ptr; }
70 	AudioEffectEQ21 opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
71 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
72 	mixin baseCasts;
73 	static AudioEffectEQ21 _new()
74 	{
75 		static godot_class_constructor constructor;
76 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("AudioEffectEQ21");
77 		if(constructor is null) return typeof(this).init;
78 		return cast(AudioEffectEQ21)(constructor());
79 	}
80 	@disable new(size_t s);
81 }