1 /**
2 Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
3 Each frequency can be modulated between -60/+24 dB.
4 
5 Copyright:
6 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
7 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
8 Copyright (c) 2017-2018 Godot-D contributors  
9 
10 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
11 
12 
13 */
14 module godot.audioeffecteq6;
15 import std.meta : AliasSeq, staticIndexOf;
16 import std.traits : Unqual;
17 import godot.d.meta;
18 import godot.core;
19 import godot.c;
20 import godot.d.bind;
21 import godot.d.reference;
22 import godot.object;
23 import godot.classdb;
24 import godot.audioeffecteq;
25 import godot.audioeffect;
26 import godot.resource;
27 import godot.reference;
28 /**
29 Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
30 Each frequency can be modulated between -60/+24 dB.
31 
32 Frequency bands :
33 Band 1 : 32 Hz
34 Band 2 : 100 Hz
35 Band 3 : 320 Hz
36 Band 4 : 1000 Hz
37 Band 5 : 3200 Hz
38 Band 6 : 10000 Hz
39 See also $(D AudioEffectEQ), $(D AudioEffectEQ10), $(D AudioEffectEQ21).
40 */
41 @GodotBaseClass struct AudioEffectEQ6
42 {
43 	enum string _GODOT_internal_name = "AudioEffectEQ6";
44 public:
45 @nogc nothrow:
46 	union { godot_object _godot_object; AudioEffectEQ _GODOT_base; }
47 	alias _GODOT_base this;
48 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
49 	package(godot) __gshared bool _classBindingInitialized = false;
50 	package(godot) static struct _classBinding
51 	{
52 		__gshared:
53 	}
54 	bool opEquals(in AudioEffectEQ6 other) const { return _godot_object.ptr is other._godot_object.ptr; }
55 	AudioEffectEQ6 opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
56 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
57 	mixin baseCasts;
58 	static AudioEffectEQ6 _new()
59 	{
60 		static godot_class_constructor constructor;
61 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("AudioEffectEQ6");
62 		if(constructor is null) return typeof(this).init;
63 		return cast(AudioEffectEQ6)(constructor());
64 	}
65 	@disable new(size_t s);
66 }