1 /** 2 Base class for audio streams. 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.audiostream; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.meta; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.object; 22 import godot.resource; 23 import godot.reference; 24 /** 25 Base class for audio streams. 26 27 Audio streams are used for music playback, or other types of streamed sounds that don't fit or require more flexibility than a $(D Sample). 28 */ 29 @GodotBaseClass struct AudioStream 30 { 31 enum string _GODOT_internal_name = "AudioStream"; 32 public: 33 @nogc nothrow: 34 union { godot_object _godot_object; Resource _GODOT_base; } 35 alias _GODOT_base this; 36 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 37 package(godot) __gshared bool _classBindingInitialized = false; 38 package(godot) static struct _classBinding 39 { 40 __gshared: 41 @GodotName("get_length") GodotMethod!(double) getLength; 42 } 43 bool opEquals(in AudioStream other) const { return _godot_object.ptr is other._godot_object.ptr; } 44 AudioStream opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; } 45 bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; } 46 mixin baseCasts; 47 static AudioStream _new() 48 { 49 static godot_class_constructor constructor; 50 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("AudioStream"); 51 if(constructor is null) return typeof(this).init; 52 return cast(AudioStream)(constructor()); 53 } 54 @disable new(size_t s); 55 /** 56 Returns the length of the audio stream in seconds. 57 */ 58 double getLength() const 59 { 60 checkClassBinding!(typeof(this))(); 61 return ptrcall!(double)(_classBinding.getLength, _godot_object); 62 } 63 }