1 /**
2 Group of Buttons.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.buttongroup;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.resource;
24 import godot.basebutton;
25 import godot.reference;
26 /**
27 Group of Buttons.
28 
29 Group of $(D Button). All direct and indirect children buttons become radios. Only one allows being pressed.
30 $(D BaseButton.toggleMode) should be `true`.
31 */
32 @GodotBaseClass struct ButtonGroup
33 {
34 	enum string _GODOT_internal_name = "ButtonGroup";
35 public:
36 @nogc nothrow:
37 	union { godot_object _godot_object; Resource _GODOT_base; }
38 	alias _GODOT_base this;
39 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
40 	package(godot) __gshared bool _classBindingInitialized = false;
41 	package(godot) static struct _classBinding
42 	{
43 		__gshared:
44 		@GodotName("get_pressed_button") GodotMethod!(BaseButton) getPressedButton;
45 	}
46 	bool opEquals(in ButtonGroup other) const { return _godot_object.ptr is other._godot_object.ptr; }
47 	ButtonGroup opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
48 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
49 	mixin baseCasts;
50 	static ButtonGroup _new()
51 	{
52 		static godot_class_constructor constructor;
53 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("ButtonGroup");
54 		if(constructor is null) return typeof(this).init;
55 		return cast(ButtonGroup)(constructor());
56 	}
57 	@disable new(size_t s);
58 	/**
59 	Return the pressed button.
60 	*/
61 	BaseButton getPressedButton()
62 	{
63 		checkClassBinding!(typeof(this))();
64 		return ptrcall!(BaseButton)(_classBinding.getPressedButton, _godot_object);
65 	}
66 }