1 /**
2 
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.clippedcamera;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.camera;
24 import godot.spatial;
25 import godot.node;
26 /**
27 
28 */
29 @GodotBaseClass struct ClippedCamera
30 {
31 	enum string _GODOT_internal_name = "ClippedCamera";
32 public:
33 @nogc nothrow:
34 	union { godot_object _godot_object; Camera _GODOT_base; }
35 	alias _GODOT_base this;
36 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
37 	package(godot) __gshared bool _classBindingInitialized = false;
38 	package(godot) static struct _classBinding
39 	{
40 		__gshared:
41 		@GodotName("set_margin") GodotMethod!(void, double) setMargin;
42 		@GodotName("get_margin") GodotMethod!(double) getMargin;
43 		@GodotName("set_process_mode") GodotMethod!(void, long) setProcessMode;
44 		@GodotName("get_process_mode") GodotMethod!(ClippedCamera.ProcessMode) getProcessMode;
45 		@GodotName("set_collision_mask") GodotMethod!(void, long) setCollisionMask;
46 		@GodotName("get_collision_mask") GodotMethod!(long) getCollisionMask;
47 		@GodotName("set_collision_mask_bit") GodotMethod!(void, long, bool) setCollisionMaskBit;
48 		@GodotName("get_collision_mask_bit") GodotMethod!(bool, long) getCollisionMaskBit;
49 		@GodotName("add_exception_rid") GodotMethod!(void, RID) addExceptionRid;
50 		@GodotName("add_exception") GodotMethod!(void, GodotObject) addException;
51 		@GodotName("remove_exception_rid") GodotMethod!(void, RID) removeExceptionRid;
52 		@GodotName("remove_exception") GodotMethod!(void, GodotObject) removeException;
53 		@GodotName("set_clip_to_areas") GodotMethod!(void, bool) setClipToAreas;
54 		@GodotName("is_clip_to_areas_enabled") GodotMethod!(bool) isClipToAreasEnabled;
55 		@GodotName("set_clip_to_bodies") GodotMethod!(void, bool) setClipToBodies;
56 		@GodotName("is_clip_to_bodies_enabled") GodotMethod!(bool) isClipToBodiesEnabled;
57 		@GodotName("clear_exceptions") GodotMethod!(void) clearExceptions;
58 	}
59 	bool opEquals(in ClippedCamera other) const { return _godot_object.ptr is other._godot_object.ptr; }
60 	ClippedCamera opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
61 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
62 	mixin baseCasts;
63 	static ClippedCamera _new()
64 	{
65 		static godot_class_constructor constructor;
66 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("ClippedCamera");
67 		if(constructor is null) return typeof(this).init;
68 		return cast(ClippedCamera)(constructor());
69 	}
70 	@disable new(size_t s);
71 	/// 
72 	enum ProcessMode : int
73 	{
74 		/**
75 		
76 		*/
77 		clipProcessPhysics = 0,
78 		/**
79 		
80 		*/
81 		clipProcessIdle = 1,
82 	}
83 	/// 
84 	enum Constants : int
85 	{
86 		clipProcessPhysics = 0,
87 		clipProcessIdle = 1,
88 	}
89 	/**
90 	
91 	*/
92 	void setMargin(in double margin)
93 	{
94 		checkClassBinding!(typeof(this))();
95 		ptrcall!(void)(_classBinding.setMargin, _godot_object, margin);
96 	}
97 	/**
98 	
99 	*/
100 	double getMargin() const
101 	{
102 		checkClassBinding!(typeof(this))();
103 		return ptrcall!(double)(_classBinding.getMargin, _godot_object);
104 	}
105 	/**
106 	
107 	*/
108 	void setProcessMode(in long process_mode)
109 	{
110 		checkClassBinding!(typeof(this))();
111 		ptrcall!(void)(_classBinding.setProcessMode, _godot_object, process_mode);
112 	}
113 	/**
114 	
115 	*/
116 	ClippedCamera.ProcessMode getProcessMode() const
117 	{
118 		checkClassBinding!(typeof(this))();
119 		return ptrcall!(ClippedCamera.ProcessMode)(_classBinding.getProcessMode, _godot_object);
120 	}
121 	/**
122 	
123 	*/
124 	void setCollisionMask(in long mask)
125 	{
126 		checkClassBinding!(typeof(this))();
127 		ptrcall!(void)(_classBinding.setCollisionMask, _godot_object, mask);
128 	}
129 	/**
130 	
131 	*/
132 	long getCollisionMask() const
133 	{
134 		checkClassBinding!(typeof(this))();
135 		return ptrcall!(long)(_classBinding.getCollisionMask, _godot_object);
136 	}
137 	/**
138 	
139 	*/
140 	void setCollisionMaskBit(in long bit, in bool value)
141 	{
142 		checkClassBinding!(typeof(this))();
143 		ptrcall!(void)(_classBinding.setCollisionMaskBit, _godot_object, bit, value);
144 	}
145 	/**
146 	
147 	*/
148 	bool getCollisionMaskBit(in long bit) const
149 	{
150 		checkClassBinding!(typeof(this))();
151 		return ptrcall!(bool)(_classBinding.getCollisionMaskBit, _godot_object, bit);
152 	}
153 	/**
154 	
155 	*/
156 	void addExceptionRid(in RID rid)
157 	{
158 		checkClassBinding!(typeof(this))();
159 		ptrcall!(void)(_classBinding.addExceptionRid, _godot_object, rid);
160 	}
161 	/**
162 	
163 	*/
164 	void addException(GodotObject node)
165 	{
166 		checkClassBinding!(typeof(this))();
167 		ptrcall!(void)(_classBinding.addException, _godot_object, node);
168 	}
169 	/**
170 	
171 	*/
172 	void removeExceptionRid(in RID rid)
173 	{
174 		checkClassBinding!(typeof(this))();
175 		ptrcall!(void)(_classBinding.removeExceptionRid, _godot_object, rid);
176 	}
177 	/**
178 	
179 	*/
180 	void removeException(GodotObject node)
181 	{
182 		checkClassBinding!(typeof(this))();
183 		ptrcall!(void)(_classBinding.removeException, _godot_object, node);
184 	}
185 	/**
186 	
187 	*/
188 	void setClipToAreas(in bool enable)
189 	{
190 		checkClassBinding!(typeof(this))();
191 		ptrcall!(void)(_classBinding.setClipToAreas, _godot_object, enable);
192 	}
193 	/**
194 	
195 	*/
196 	bool isClipToAreasEnabled() const
197 	{
198 		checkClassBinding!(typeof(this))();
199 		return ptrcall!(bool)(_classBinding.isClipToAreasEnabled, _godot_object);
200 	}
201 	/**
202 	
203 	*/
204 	void setClipToBodies(in bool enable)
205 	{
206 		checkClassBinding!(typeof(this))();
207 		ptrcall!(void)(_classBinding.setClipToBodies, _godot_object, enable);
208 	}
209 	/**
210 	
211 	*/
212 	bool isClipToBodiesEnabled() const
213 	{
214 		checkClassBinding!(typeof(this))();
215 		return ptrcall!(bool)(_classBinding.isClipToBodiesEnabled, _godot_object);
216 	}
217 	/**
218 	
219 	*/
220 	void clearExceptions()
221 	{
222 		checkClassBinding!(typeof(this))();
223 		ptrcall!(void)(_classBinding.clearExceptions, _godot_object);
224 	}
225 	/**
226 	
227 	*/
228 	@property double margin()
229 	{
230 		return getMargin();
231 	}
232 	/// ditto
233 	@property void margin(double v)
234 	{
235 		setMargin(v);
236 	}
237 	/**
238 	
239 	*/
240 	@property ClippedCamera.ProcessMode processMode()
241 	{
242 		return getProcessMode();
243 	}
244 	/// ditto
245 	@property void processMode(long v)
246 	{
247 		setProcessMode(v);
248 	}
249 	/**
250 	
251 	*/
252 	@property long collisionMask()
253 	{
254 		return getCollisionMask();
255 	}
256 	/// ditto
257 	@property void collisionMask(long v)
258 	{
259 		setCollisionMask(v);
260 	}
261 	/**
262 	
263 	*/
264 	@property bool clipToAreas()
265 	{
266 		return isClipToAreasEnabled();
267 	}
268 	/// ditto
269 	@property void clipToAreas(bool v)
270 	{
271 		setClipToAreas(v);
272 	}
273 	/**
274 	
275 	*/
276 	@property bool clipToBodies()
277 	{
278 		return isClipToBodiesEnabled();
279 	}
280 	/// ditto
281 	@property void clipToBodies(bool v)
282 	{
283 		setClipToBodies(v);
284 	}
285 }