1 /**
2 Used with $(D DynamicFont) to describe the location of a font file.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.dynamicfontdata;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.resource;
24 import godot.reference;
25 /**
26 Used with $(D DynamicFont) to describe the location of a font file.
27 
28 Used with $(D DynamicFont) to describe the location of a vector font file for dynamic rendering at runtime.
29 */
30 @GodotBaseClass struct DynamicFontData
31 {
32 	enum string _GODOT_internal_name = "DynamicFontData";
33 public:
34 @nogc nothrow:
35 	union { godot_object _godot_object; Resource _GODOT_base; }
36 	alias _GODOT_base this;
37 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
38 	package(godot) __gshared bool _classBindingInitialized = false;
39 	package(godot) static struct _classBinding
40 	{
41 		__gshared:
42 		@GodotName("set_font_path") GodotMethod!(void, String) setFontPath;
43 		@GodotName("get_font_path") GodotMethod!(String) getFontPath;
44 		@GodotName("set_hinting") GodotMethod!(void, long) setHinting;
45 		@GodotName("get_hinting") GodotMethod!(DynamicFontData.Hinting) getHinting;
46 	}
47 	bool opEquals(in DynamicFontData other) const { return _godot_object.ptr is other._godot_object.ptr; }
48 	DynamicFontData opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
49 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
50 	mixin baseCasts;
51 	static DynamicFontData _new()
52 	{
53 		static godot_class_constructor constructor;
54 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("DynamicFontData");
55 		if(constructor is null) return typeof(this).init;
56 		return cast(DynamicFontData)(constructor());
57 	}
58 	@disable new(size_t s);
59 	/// 
60 	enum Hinting : int
61 	{
62 		/**
63 		Disable font hinting (smoother but less crisp).
64 		*/
65 		hintingNone = 0,
66 		/**
67 		Use the light font hinting mode.
68 		*/
69 		hintingLight = 1,
70 		/**
71 		Use the default font hinting mode (crisper but less smooth).
72 		*/
73 		hintingNormal = 2,
74 	}
75 	/// 
76 	enum Constants : int
77 	{
78 		hintingNone = 0,
79 		hintingLight = 1,
80 		hintingNormal = 2,
81 	}
82 	/**
83 	
84 	*/
85 	void setFontPath(StringArg0)(in StringArg0 path)
86 	{
87 		checkClassBinding!(typeof(this))();
88 		ptrcall!(void)(_classBinding.setFontPath, _godot_object, path);
89 	}
90 	/**
91 	
92 	*/
93 	String getFontPath() const
94 	{
95 		checkClassBinding!(typeof(this))();
96 		return ptrcall!(String)(_classBinding.getFontPath, _godot_object);
97 	}
98 	/**
99 	
100 	*/
101 	void setHinting(in long mode)
102 	{
103 		checkClassBinding!(typeof(this))();
104 		ptrcall!(void)(_classBinding.setHinting, _godot_object, mode);
105 	}
106 	/**
107 	
108 	*/
109 	DynamicFontData.Hinting getHinting() const
110 	{
111 		checkClassBinding!(typeof(this))();
112 		return ptrcall!(DynamicFontData.Hinting)(_classBinding.getHinting, _godot_object);
113 	}
114 	/**
115 	The font hinting mode used by FreeType.
116 	*/
117 	@property DynamicFontData.Hinting hinting()
118 	{
119 		return getHinting();
120 	}
121 	/// ditto
122 	@property void hinting(long v)
123 	{
124 		setHinting(v);
125 	}
126 	/**
127 	The path to the vector font file.
128 	*/
129 	@property String fontPath()
130 	{
131 		return getFontPath();
132 	}
133 	/// ditto
134 	@property void fontPath(String v)
135 	{
136 		setFontPath(v);
137 	}
138 }