1 /**
2 Simple button used to represent a link to some resource.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.linkbutton;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.basebutton;
24 import godot.control;
25 import godot.canvasitem;
26 import godot.node;
27 /**
28 Simple button used to represent a link to some resource.
29 
30 This kind of buttons are primarily used when the interaction with the button causes a context change (like linking to a web page).
31 */
32 @GodotBaseClass struct LinkButton
33 {
34 	enum string _GODOT_internal_name = "LinkButton";
35 public:
36 @nogc nothrow:
37 	union { godot_object _godot_object; BaseButton _GODOT_base; }
38 	alias _GODOT_base this;
39 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
40 	package(godot) __gshared bool _classBindingInitialized = false;
41 	package(godot) static struct _classBinding
42 	{
43 		__gshared:
44 		@GodotName("set_text") GodotMethod!(void, String) setText;
45 		@GodotName("get_text") GodotMethod!(String) getText;
46 		@GodotName("set_underline_mode") GodotMethod!(void, long) setUnderlineMode;
47 		@GodotName("get_underline_mode") GodotMethod!(LinkButton.UnderlineMode) getUnderlineMode;
48 	}
49 	bool opEquals(in LinkButton other) const { return _godot_object.ptr is other._godot_object.ptr; }
50 	LinkButton opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
51 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
52 	mixin baseCasts;
53 	static LinkButton _new()
54 	{
55 		static godot_class_constructor constructor;
56 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("LinkButton");
57 		if(constructor is null) return typeof(this).init;
58 		return cast(LinkButton)(constructor());
59 	}
60 	@disable new(size_t s);
61 	/// 
62 	enum UnderlineMode : int
63 	{
64 		/**
65 		The LinkButton will always show an underline at the bottom of its text
66 		*/
67 		underlineModeAlways = 0,
68 		/**
69 		The LinkButton will show an underline at the bottom of its text when the mouse cursor is over it.
70 		*/
71 		underlineModeOnHover = 1,
72 		/**
73 		The LinkButton will never show an underline at the bottom of its text.
74 		*/
75 		underlineModeNever = 2,
76 	}
77 	/// 
78 	enum Constants : int
79 	{
80 		underlineModeAlways = 0,
81 		underlineModeOnHover = 1,
82 		underlineModeNever = 2,
83 	}
84 	/**
85 	
86 	*/
87 	void setText(StringArg0)(in StringArg0 text)
88 	{
89 		checkClassBinding!(typeof(this))();
90 		ptrcall!(void)(_classBinding.setText, _godot_object, text);
91 	}
92 	/**
93 	
94 	*/
95 	String getText() const
96 	{
97 		checkClassBinding!(typeof(this))();
98 		return ptrcall!(String)(_classBinding.getText, _godot_object);
99 	}
100 	/**
101 	
102 	*/
103 	void setUnderlineMode(in long underline_mode)
104 	{
105 		checkClassBinding!(typeof(this))();
106 		ptrcall!(void)(_classBinding.setUnderlineMode, _godot_object, underline_mode);
107 	}
108 	/**
109 	
110 	*/
111 	LinkButton.UnderlineMode getUnderlineMode() const
112 	{
113 		checkClassBinding!(typeof(this))();
114 		return ptrcall!(LinkButton.UnderlineMode)(_classBinding.getUnderlineMode, _godot_object);
115 	}
116 	/**
117 	
118 	*/
119 	@property String text()
120 	{
121 		return getText();
122 	}
123 	/// ditto
124 	@property void text(String v)
125 	{
126 		setText(v);
127 	}
128 	/**
129 	
130 	*/
131 	@property LinkButton.UnderlineMode underline()
132 	{
133 		return getUnderlineMode();
134 	}
135 	/// ditto
136 	@property void underline(long v)
137 	{
138 		setUnderlineMode(v);
139 	}
140 }