1 /** 2 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.meshinstance2d; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.meta; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.object; 22 import godot.classdb; 23 import godot.node2d; 24 import godot.mesh; 25 import godot.texture; 26 import godot.canvasitem; 27 import godot.node; 28 /** 29 30 */ 31 @GodotBaseClass struct MeshInstance2D 32 { 33 enum string _GODOT_internal_name = "MeshInstance2D"; 34 public: 35 @nogc nothrow: 36 union { godot_object _godot_object; Node2D _GODOT_base; } 37 alias _GODOT_base this; 38 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 39 package(godot) __gshared bool _classBindingInitialized = false; 40 package(godot) static struct _classBinding 41 { 42 __gshared: 43 @GodotName("set_mesh") GodotMethod!(void, Mesh) setMesh; 44 @GodotName("get_mesh") GodotMethod!(Mesh) getMesh; 45 @GodotName("set_texture") GodotMethod!(void, Texture) setTexture; 46 @GodotName("get_texture") GodotMethod!(Texture) getTexture; 47 @GodotName("set_normal_map") GodotMethod!(void, Texture) setNormalMap; 48 @GodotName("get_normal_map") GodotMethod!(Texture) getNormalMap; 49 } 50 bool opEquals(in MeshInstance2D other) const { return _godot_object.ptr is other._godot_object.ptr; } 51 MeshInstance2D opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; } 52 bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; } 53 mixin baseCasts; 54 static MeshInstance2D _new() 55 { 56 static godot_class_constructor constructor; 57 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("MeshInstance2D"); 58 if(constructor is null) return typeof(this).init; 59 return cast(MeshInstance2D)(constructor()); 60 } 61 @disable new(size_t s); 62 /** 63 64 */ 65 void setMesh(Mesh mesh) 66 { 67 checkClassBinding!(typeof(this))(); 68 ptrcall!(void)(_classBinding.setMesh, _godot_object, mesh); 69 } 70 /** 71 72 */ 73 Ref!Mesh getMesh() const 74 { 75 checkClassBinding!(typeof(this))(); 76 return ptrcall!(Mesh)(_classBinding.getMesh, _godot_object); 77 } 78 /** 79 80 */ 81 void setTexture(Texture texture) 82 { 83 checkClassBinding!(typeof(this))(); 84 ptrcall!(void)(_classBinding.setTexture, _godot_object, texture); 85 } 86 /** 87 88 */ 89 Ref!Texture getTexture() const 90 { 91 checkClassBinding!(typeof(this))(); 92 return ptrcall!(Texture)(_classBinding.getTexture, _godot_object); 93 } 94 /** 95 96 */ 97 void setNormalMap(Texture normal_map) 98 { 99 checkClassBinding!(typeof(this))(); 100 ptrcall!(void)(_classBinding.setNormalMap, _godot_object, normal_map); 101 } 102 /** 103 104 */ 105 Ref!Texture getNormalMap() const 106 { 107 checkClassBinding!(typeof(this))(); 108 return ptrcall!(Texture)(_classBinding.getNormalMap, _godot_object); 109 } 110 /** 111 112 */ 113 @property Mesh mesh() 114 { 115 return getMesh(); 116 } 117 /// ditto 118 @property void mesh(Mesh v) 119 { 120 setMesh(v); 121 } 122 /** 123 124 */ 125 @property Texture texture() 126 { 127 return getTexture(); 128 } 129 /// ditto 130 @property void texture(Texture v) 131 { 132 setTexture(v); 133 } 134 /** 135 136 */ 137 @property Texture normalMap() 138 { 139 return getNormalMap(); 140 } 141 /// ditto 142 @property void normalMap(Texture v) 143 { 144 setNormalMap(v); 145 } 146 }