1 /**
2 A synchronization Mutex.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.mutex;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.reference;
24 /**
25 A synchronization Mutex.
26 
27 Element used to synchronize multiple $(D Thread)s. Basically a binary $(D Semaphore). Guarantees that only one thread can ever acquire this lock at a time. Can be used to protect a critical section. Be careful to avoid deadlocks.
28 */
29 @GodotBaseClass struct Mutex
30 {
31 	enum string _GODOT_internal_name = "_Mutex";
32 public:
33 @nogc nothrow:
34 	union { godot_object _godot_object; Reference _GODOT_base; }
35 	alias _GODOT_base this;
36 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
37 	package(godot) __gshared bool _classBindingInitialized = false;
38 	package(godot) static struct _classBinding
39 	{
40 		__gshared:
41 		@GodotName("lock") GodotMethod!(void) lock;
42 		@GodotName("try_lock") GodotMethod!(GodotError) tryLock;
43 		@GodotName("unlock") GodotMethod!(void) unlock;
44 	}
45 	bool opEquals(in Mutex other) const { return _godot_object.ptr is other._godot_object.ptr; }
46 	Mutex opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
47 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
48 	mixin baseCasts;
49 	static Mutex _new()
50 	{
51 		static godot_class_constructor constructor;
52 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("_Mutex");
53 		if(constructor is null) return typeof(this).init;
54 		return cast(Mutex)(constructor());
55 	}
56 	@disable new(size_t s);
57 	/**
58 	Lock this `Mutex`, blocks until it is unlocked by the current owner.
59 	*/
60 	void lock()
61 	{
62 		checkClassBinding!(typeof(this))();
63 		ptrcall!(void)(_classBinding.lock, _godot_object);
64 	}
65 	/**
66 	Try locking this `Mutex`, does not block. Returns $(D OK) on success, $(D ERR_BUSY) otherwise.
67 	*/
68 	GodotError tryLock()
69 	{
70 		checkClassBinding!(typeof(this))();
71 		return ptrcall!(GodotError)(_classBinding.tryLock, _godot_object);
72 	}
73 	/**
74 	Unlock this `Mutex`, leaving it to other threads.
75 	*/
76 	void unlock()
77 	{
78 		checkClassBinding!(typeof(this))();
79 		ptrcall!(void)(_classBinding.unlock, _godot_object);
80 	}
81 }