1 /**
2 Provides an opaque background for $(D Control) children.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.panel;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.control;
24 import godot.canvasitem;
25 import godot.node;
26 /**
27 Provides an opaque background for $(D Control) children.
28 
29 Panel is a $(D Control) that displays an opaque background. It's commonly used as a parent and container for other types of $(D Control) nodes.
30 */
31 @GodotBaseClass struct Panel
32 {
33 	enum string _GODOT_internal_name = "Panel";
34 public:
35 @nogc nothrow:
36 	union { godot_object _godot_object; Control _GODOT_base; }
37 	alias _GODOT_base this;
38 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
39 	package(godot) __gshared bool _classBindingInitialized = false;
40 	package(godot) static struct _classBinding
41 	{
42 		__gshared:
43 	}
44 	bool opEquals(in Panel other) const { return _godot_object.ptr is other._godot_object.ptr; }
45 	Panel opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
46 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
47 	mixin baseCasts;
48 	static Panel _new()
49 	{
50 		static godot_class_constructor constructor;
51 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("Panel");
52 		if(constructor is null) return typeof(this).init;
53 		return cast(Panel)(constructor());
54 	}
55 	@disable new(size_t s);
56 }