1 /**
2 Pin Joint for 2D Shapes.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.pinjoint2d;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.joint2d;
24 import godot.node2d;
25 import godot.canvasitem;
26 import godot.node;
27 /**
28 Pin Joint for 2D Shapes.
29 
30 Pin Joint for 2D Rigid Bodies. It pins two bodies (rigid or static) together.
31 */
32 @GodotBaseClass struct PinJoint2D
33 {
34 	enum string _GODOT_internal_name = "PinJoint2D";
35 public:
36 @nogc nothrow:
37 	union { godot_object _godot_object; Joint2D _GODOT_base; }
38 	alias _GODOT_base this;
39 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
40 	package(godot) __gshared bool _classBindingInitialized = false;
41 	package(godot) static struct _classBinding
42 	{
43 		__gshared:
44 		@GodotName("set_softness") GodotMethod!(void, double) setSoftness;
45 		@GodotName("get_softness") GodotMethod!(double) getSoftness;
46 	}
47 	bool opEquals(in PinJoint2D other) const { return _godot_object.ptr is other._godot_object.ptr; }
48 	PinJoint2D opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
49 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
50 	mixin baseCasts;
51 	static PinJoint2D _new()
52 	{
53 		static godot_class_constructor constructor;
54 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("PinJoint2D");
55 		if(constructor is null) return typeof(this).init;
56 		return cast(PinJoint2D)(constructor());
57 	}
58 	@disable new(size_t s);
59 	/**
60 	
61 	*/
62 	void setSoftness(in double softness)
63 	{
64 		checkClassBinding!(typeof(this))();
65 		ptrcall!(void)(_classBinding.setSoftness, _godot_object, softness);
66 	}
67 	/**
68 	
69 	*/
70 	double getSoftness() const
71 	{
72 		checkClassBinding!(typeof(this))();
73 		return ptrcall!(double)(_classBinding.getSoftness, _godot_object);
74 	}
75 	/**
76 	The higher this value, the more the bond to the pinned partner can flex.
77 	*/
78 	@property double softness()
79 	{
80 		return getSoftness();
81 	}
82 	/// ditto
83 	@property void softness(double v)
84 	{
85 		setSoftness(v);
86 	}
87 }