1 /** 2 Pin Joint for 2D Shapes. 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.pinjoint2d; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.meta; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.object; 22 import godot.classdb; 23 import godot.joint2d; 24 import godot.node2d; 25 import godot.canvasitem; 26 import godot.node; 27 /** 28 Pin Joint for 2D Shapes. 29 30 Pin Joint for 2D Rigid Bodies. It pins two bodies (rigid or static) together. 31 */ 32 @GodotBaseClass struct PinJoint2D 33 { 34 enum string _GODOT_internal_name = "PinJoint2D"; 35 public: 36 @nogc nothrow: 37 union { godot_object _godot_object; Joint2D _GODOT_base; } 38 alias _GODOT_base this; 39 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 40 package(godot) __gshared bool _classBindingInitialized = false; 41 package(godot) static struct _classBinding 42 { 43 __gshared: 44 @GodotName("set_softness") GodotMethod!(void, double) setSoftness; 45 @GodotName("get_softness") GodotMethod!(double) getSoftness; 46 } 47 bool opEquals(in PinJoint2D other) const { return _godot_object.ptr is other._godot_object.ptr; } 48 PinJoint2D opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; } 49 bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; } 50 mixin baseCasts; 51 static PinJoint2D _new() 52 { 53 static godot_class_constructor constructor; 54 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("PinJoint2D"); 55 if(constructor is null) return typeof(this).init; 56 return cast(PinJoint2D)(constructor()); 57 } 58 @disable new(size_t s); 59 /** 60 61 */ 62 void setSoftness(in double softness) 63 { 64 checkClassBinding!(typeof(this))(); 65 ptrcall!(void)(_classBinding.setSoftness, _godot_object, softness); 66 } 67 /** 68 69 */ 70 double getSoftness() const 71 { 72 checkClassBinding!(typeof(this))(); 73 return ptrcall!(double)(_classBinding.getSoftness, _godot_object); 74 } 75 /** 76 The higher this value, the more the bond to the pinned partner can flex. 77 */ 78 @property double softness() 79 { 80 return getSoftness(); 81 } 82 /// ditto 83 @property void softness(double v) 84 { 85 setSoftness(v); 86 } 87 }