1 /** 2 Segment shape for 2D collisions. 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.segmentshape2d; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.meta; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.object; 22 import godot.classdb; 23 import godot.shape2d; 24 import godot.resource; 25 import godot.reference; 26 /** 27 Segment shape for 2D collisions. 28 29 Consists of two points, `a` and `b`. 30 */ 31 @GodotBaseClass struct SegmentShape2D 32 { 33 enum string _GODOT_internal_name = "SegmentShape2D"; 34 public: 35 @nogc nothrow: 36 union { godot_object _godot_object; Shape2D _GODOT_base; } 37 alias _GODOT_base this; 38 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 39 package(godot) __gshared bool _classBindingInitialized = false; 40 package(godot) static struct _classBinding 41 { 42 __gshared: 43 @GodotName("set_a") GodotMethod!(void, Vector2) setA; 44 @GodotName("get_a") GodotMethod!(Vector2) getA; 45 @GodotName("set_b") GodotMethod!(void, Vector2) setB; 46 @GodotName("get_b") GodotMethod!(Vector2) getB; 47 } 48 bool opEquals(in SegmentShape2D other) const { return _godot_object.ptr is other._godot_object.ptr; } 49 SegmentShape2D opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; } 50 bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; } 51 mixin baseCasts; 52 static SegmentShape2D _new() 53 { 54 static godot_class_constructor constructor; 55 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("SegmentShape2D"); 56 if(constructor is null) return typeof(this).init; 57 return cast(SegmentShape2D)(constructor()); 58 } 59 @disable new(size_t s); 60 /** 61 62 */ 63 void setA(in Vector2 a) 64 { 65 checkClassBinding!(typeof(this))(); 66 ptrcall!(void)(_classBinding.setA, _godot_object, a); 67 } 68 /** 69 70 */ 71 Vector2 getA() const 72 { 73 checkClassBinding!(typeof(this))(); 74 return ptrcall!(Vector2)(_classBinding.getA, _godot_object); 75 } 76 /** 77 78 */ 79 void setB(in Vector2 b) 80 { 81 checkClassBinding!(typeof(this))(); 82 ptrcall!(void)(_classBinding.setB, _godot_object, b); 83 } 84 /** 85 86 */ 87 Vector2 getB() const 88 { 89 checkClassBinding!(typeof(this))(); 90 return ptrcall!(Vector2)(_classBinding.getB, _godot_object); 91 } 92 /** 93 The segment's first point position. 94 */ 95 @property Vector2 a() 96 { 97 return getA(); 98 } 99 /// ditto 100 @property void a(Vector2 v) 101 { 102 setA(v); 103 } 104 /** 105 The segment's second point position. 106 */ 107 @property Vector2 b() 108 { 109 return getB(); 110 } 111 /// ditto 112 @property void b(Vector2 v) 113 { 114 setB(v); 115 } 116 }