1 /**
2 
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.spatialvelocitytracker;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.reference;
24 /**
25 
26 */
27 @GodotBaseClass struct SpatialVelocityTracker
28 {
29 	enum string _GODOT_internal_name = "SpatialVelocityTracker";
30 public:
31 @nogc nothrow:
32 	union { godot_object _godot_object; Reference _GODOT_base; }
33 	alias _GODOT_base this;
34 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
35 	package(godot) __gshared bool _classBindingInitialized = false;
36 	package(godot) static struct _classBinding
37 	{
38 		__gshared:
39 		@GodotName("set_track_physics_step") GodotMethod!(void, bool) setTrackPhysicsStep;
40 		@GodotName("is_tracking_physics_step") GodotMethod!(bool) isTrackingPhysicsStep;
41 		@GodotName("update_position") GodotMethod!(void, Vector3) updatePosition;
42 		@GodotName("get_tracked_linear_velocity") GodotMethod!(Vector3) getTrackedLinearVelocity;
43 		@GodotName("reset") GodotMethod!(void, Vector3) reset;
44 	}
45 	bool opEquals(in SpatialVelocityTracker other) const { return _godot_object.ptr is other._godot_object.ptr; }
46 	SpatialVelocityTracker opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
47 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
48 	mixin baseCasts;
49 	static SpatialVelocityTracker _new()
50 	{
51 		static godot_class_constructor constructor;
52 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("SpatialVelocityTracker");
53 		if(constructor is null) return typeof(this).init;
54 		return cast(SpatialVelocityTracker)(constructor());
55 	}
56 	@disable new(size_t s);
57 	/**
58 	
59 	*/
60 	void setTrackPhysicsStep(in bool enable)
61 	{
62 		checkClassBinding!(typeof(this))();
63 		ptrcall!(void)(_classBinding.setTrackPhysicsStep, _godot_object, enable);
64 	}
65 	/**
66 	
67 	*/
68 	bool isTrackingPhysicsStep() const
69 	{
70 		checkClassBinding!(typeof(this))();
71 		return ptrcall!(bool)(_classBinding.isTrackingPhysicsStep, _godot_object);
72 	}
73 	/**
74 	
75 	*/
76 	void updatePosition(in Vector3 position)
77 	{
78 		checkClassBinding!(typeof(this))();
79 		ptrcall!(void)(_classBinding.updatePosition, _godot_object, position);
80 	}
81 	/**
82 	
83 	*/
84 	Vector3 getTrackedLinearVelocity() const
85 	{
86 		checkClassBinding!(typeof(this))();
87 		return ptrcall!(Vector3)(_classBinding.getTrackedLinearVelocity, _godot_object);
88 	}
89 	/**
90 	
91 	*/
92 	void reset(in Vector3 position)
93 	{
94 		checkClassBinding!(typeof(this))();
95 		ptrcall!(void)(_classBinding.reset, _godot_object, position);
96 	}
97 	/**
98 	
99 	*/
100 	@property bool trackPhysicsStep()
101 	{
102 		return isTrackingPhysicsStep();
103 	}
104 	/// ditto
105 	@property void trackPhysicsStep(bool v)
106 	{
107 		setTrackPhysicsStep(v);
108 	}
109 }