1 /**
2 Conditional loop.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.visualscriptwhile;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.visualscriptnode;
24 import godot.resource;
25 import godot.reference;
26 /**
27 Conditional loop.
28 
29 Loops while a condition is `true`. Execution continues out the `exit` Sequence port when the loop terminates.
30 $(B Input Ports:)
31 - Sequence: `while(cond)`
32 - Data (bool): `cond`
33 $(B Output Ports:)
34 - Sequence: `repeat`
35 - Sequence: `exit`
36 */
37 @GodotBaseClass struct VisualScriptWhile
38 {
39 	enum string _GODOT_internal_name = "VisualScriptWhile";
40 public:
41 @nogc nothrow:
42 	union { godot_object _godot_object; VisualScriptNode _GODOT_base; }
43 	alias _GODOT_base this;
44 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
45 	package(godot) __gshared bool _classBindingInitialized = false;
46 	package(godot) static struct _classBinding
47 	{
48 		__gshared:
49 	}
50 	bool opEquals(in VisualScriptWhile other) const { return _godot_object.ptr is other._godot_object.ptr; }
51 	VisualScriptWhile opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
52 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
53 	mixin baseCasts;
54 	static VisualScriptWhile _new()
55 	{
56 		static godot_class_constructor constructor;
57 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("VisualScriptWhile");
58 		if(constructor is null) return typeof(this).init;
59 		return cast(VisualScriptWhile)(constructor());
60 	}
61 	@disable new(size_t s);
62 }