1 /** 2 Base class for WebSocket server and client. 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.websocketmultiplayerpeer; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.meta; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.object; 22 import godot.networkedmultiplayerpeer; 23 import godot.websocketpeer; 24 import godot.packetpeer; 25 import godot.reference; 26 /** 27 Base class for WebSocket server and client. 28 29 Base class for WebSocket server and client, allowing them to be used as network peer for the $(D MultiplayerAPI). 30 */ 31 @GodotBaseClass struct WebSocketMultiplayerPeer 32 { 33 enum string _GODOT_internal_name = "WebSocketMultiplayerPeer"; 34 public: 35 @nogc nothrow: 36 union { godot_object _godot_object; NetworkedMultiplayerPeer _GODOT_base; } 37 alias _GODOT_base this; 38 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 39 package(godot) __gshared bool _classBindingInitialized = false; 40 package(godot) static struct _classBinding 41 { 42 __gshared: 43 @GodotName("get_peer") GodotMethod!(WebSocketPeer, long) getPeer; 44 } 45 bool opEquals(in WebSocketMultiplayerPeer other) const { return _godot_object.ptr is other._godot_object.ptr; } 46 WebSocketMultiplayerPeer opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; } 47 bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; } 48 mixin baseCasts; 49 static WebSocketMultiplayerPeer _new() 50 { 51 static godot_class_constructor constructor; 52 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("WebSocketMultiplayerPeer"); 53 if(constructor is null) return typeof(this).init; 54 return cast(WebSocketMultiplayerPeer)(constructor()); 55 } 56 @disable new(size_t s); 57 /** 58 Returns the $(D WebSocketPeer) associated to the given `peer_id`. 59 */ 60 Ref!WebSocketPeer getPeer(in long peer_id) const 61 { 62 checkClassBinding!(typeof(this))(); 63 return ptrcall!(WebSocketPeer)(_classBinding.getPeer, _godot_object, peer_id); 64 } 65 }