godot-d ~releases (2022-04-02T06:37:10.8312204)
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AnimationNodeAdd2.GDNativeClassBinding
godot
animationnodeadd2
AnimationNodeAdd2
Undocumented in source.
struct
AnimationNodeAdd2
package @
nogc
nothrow static
struct
GDNativeClassBinding {
__gshared
@
GodotName
("is_using_sync")
GodotMethod
!(
bool
)
isUsingSync
;
__gshared
@
GodotName
("set_use_sync")
GodotMethod
!(
void
,
bool
)
setUseSync
;
}
Members
Static variables
isUsingSync
GodotMethod
!(
bool
)
isUsingSync
;
Undocumented in source.
setUseSync
GodotMethod
!(
void
,
bool
)
setUseSync
;
Undocumented in source.
Meta
Source
See Implementation
godot
animationnodeadd2
AnimationNodeAdd2
aliases
BaseClasses
functions
isUsingSync
opAssign
opEquals
setUseSync
toHash
properties
sync
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name