A time-scaling animation node to be used with AnimationTree.
Allows scaling the speed of the animation (or reversing it) in any children nodes. Setting it to 0 will pause the animation.
Construct a new instance of AnimationNodeTimeScale. Note: use memnew!AnimationNodeTimeScale instead.
See Implementation
A time-scaling animation node to be used with AnimationTree.
Allows scaling the speed of the animation (or reversing it) in any children nodes. Setting it to 0 will pause the animation.