godot-d ~releases (2022-04-02T06:37:10.8312204)
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AnimationPlayer.autoplay
godot
animationplayer
AnimationPlayer
The name of the animation to play when the scene loads.
String
autoplay
[@property getter]
String
autoplay
[@property setter]
struct
AnimationPlayer
@
nogc
nothrow @
property
void
autoplay
(
String
v
)
Meta
Source
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godot
animationplayer
AnimationPlayer
aliases
BaseClasses
enums
AnimationMethodCallMode
AnimationProcessMode
Constants
functions
_animationChanged
_nodeRemoved
addAnimation
advance
animationGetNext
animationSetNext
clearCaches
clearQueue
findAnimation
getAnimation
getAnimationList
getAnimationProcessMode
getAssignedAnimation
getAutoplay
getBlendTime
getCurrentAnimation
getCurrentAnimationLength
getCurrentAnimationPosition
getDefaultBlendTime
getMethodCallMode
getPlayingSpeed
getQueue
getRoot
getSpeedScale
hasAnimation
isActive
isPlaying
opAssign
opEquals
play
playBackwards
queue
removeAnimation
renameAnimation
seek
setActive
setAnimationProcessMode
setAssignedAnimation
setAutoplay
setBlendTime
setCurrentAnimation
setDefaultBlendTime
setMethodCallMode
setRoot
setSpeedScale
stop
toHash
properties
assignedAnimation
autoplay
currentAnimation
currentAnimationLength
currentAnimationPosition
methodCallMode
playbackActive
playbackDefaultBlendTime
playbackProcessMode
playbackSpeed
rootNode
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
The name of the animation to play when the scene loads.