godot-d ~releases (2022-04-02T06:37:10.8312204)
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AnimationTree.active
godot
animationtree
AnimationTree
If
true
, the
AnimationTree
will be processing.
bool
active
[@property getter]
bool
active
[@property setter]
struct
AnimationTree
@
nogc
nothrow @
property
void
active
(
bool
v
)
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godot
animationtree
AnimationTree
aliases
BaseClasses
enums
AnimationProcessMode
Constants
functions
_clearCaches
_nodeRemoved
_treeChanged
_updateProperties
advance
getAnimationPlayer
getProcessMode
getRootMotionTrack
getRootMotionTransform
getTreeRoot
isActive
opAssign
opEquals
renameParameter
setActive
setAnimationPlayer
setProcessMode
setRootMotionTrack
setTreeRoot
toHash
properties
active
animPlayer
processMode
rootMotionTrack
treeRoot
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
If true, the AnimationTree will be processing.