Area2D.linearDamp

The rate at which objects stop moving in this area. Represents the linear velocity lost per second. See ProjectSettings.physics/2d/defaultLinearDamp for more details about damping.

  1. double linearDamp [@property getter]
    struct Area2D
    @nogc nothrow @property
    double
    linearDamp
    ()
  2. double linearDamp [@property setter]

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