godot-d ~releases (2022-04-02T06:37:10.8312204)
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ARVRInterface.isStereo
godot
arvrinterface
ARVRInterface
Returns
true
if the current output of this interface is in stereo.
struct
ARVRInterface
@
nogc
nothrow
bool
isStereo
(
)
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godot
arvrinterface
ARVRInterface
aliases
BaseClasses
enums
Capabilities
Constants
Eyes
Tracking_status
functions
getAnchorDetectionIsEnabled
getCameraFeedId
getCapabilities
getName
getRenderTargetsize
getTrackingStatus
initialize
isInitialized
isPrimary
isStereo
opAssign
opEquals
setAnchorDetectionIsEnabled
setIsInitialized
setIsPrimary
toHash
uninitialize
properties
arIsAnchorDetectionEnabled
interfaceIsInitialized
interfaceIsPrimary
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Returns true if the current output of this interface is in stereo.