- getDry
double getDry()
- getFeedbackDelayMs
double getFeedbackDelayMs()
- getFeedbackLevelDb
double getFeedbackLevelDb()
- getFeedbackLowpass
double getFeedbackLowpass()
- getTap1DelayMs
double getTap1DelayMs()
- getTap1LevelDb
double getTap1LevelDb()
- getTap1Pan
double getTap1Pan()
- getTap2DelayMs
double getTap2DelayMs()
- getTap2LevelDb
double getTap2LevelDb()
- getTap2Pan
double getTap2Pan()
- isFeedbackActive
bool isFeedbackActive()
- isTap1Active
bool isTap1Active()
- isTap2Active
bool isTap2Active()
- opAssign
typeof(null) opAssign(typeof(null) n)
- opEquals
bool opEquals(AudioEffectDelay other)
- opEquals
bool opEquals(typeof(null) n)
- setDry
void setDry(double amount)
- setFeedbackActive
void setFeedbackActive(bool amount)
- setFeedbackDelayMs
void setFeedbackDelayMs(double amount)
- setFeedbackLevelDb
void setFeedbackLevelDb(double amount)
- setFeedbackLowpass
void setFeedbackLowpass(double amount)
- setTap1Active
void setTap1Active(bool amount)
- setTap1DelayMs
void setTap1DelayMs(double amount)
- setTap1LevelDb
void setTap1LevelDb(double amount)
- setTap1Pan
void setTap1Pan(double amount)
- setTap2Active
void setTap2Active(bool amount)
- setTap2DelayMs
void setTap2DelayMs(double amount)
- setTap2LevelDb
void setTap2LevelDb(double amount)
- setTap2Pan
void setTap2Pan(double amount)
- toHash
size_t toHash()
- dry
double dry [@property getter]
double dry [@property setter]
Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1.
- feedbackActive
bool feedbackActive [@property getter]
bool feedbackActive [@property setter]
If true, feedback is enabled.
- feedbackDelayMs
double feedbackDelayMs [@property getter]
double feedbackDelayMs [@property setter]
Feedback delay time in milliseconds.
- feedbackLevelDb
double feedbackLevelDb [@property getter]
double feedbackLevelDb [@property setter]
- feedbackLowpass
double feedbackLowpass [@property getter]
double feedbackLowpass [@property setter]
Low-pass filter for feedback, in Hz. Frequencies below this value are filtered out of the source signal.
- tap1Active
bool tap1Active [@property getter]
bool tap1Active [@property setter]
If true, tap1 will be enabled.
- tap1DelayMs
double tap1DelayMs [@property getter]
double tap1DelayMs [@property setter]
tap1 delay time in milliseconds.
- tap1LevelDb
double tap1LevelDb [@property getter]
double tap1LevelDb [@property setter]
- tap1Pan
double tap1Pan [@property getter]
double tap1Pan [@property setter]
Pan position for tap1. Value can range from -1 (fully left) to 1 (fully right).
- tap2Active
bool tap2Active [@property getter]
bool tap2Active [@property setter]
If true, tap2 will be enabled.
- tap2DelayMs
double tap2DelayMs [@property getter]
double tap2DelayMs [@property setter]
Tap2 delay time in milliseconds.
- tap2LevelDb
double tap2LevelDb [@property getter]
double tap2LevelDb [@property setter]
- tap2Pan
double tap2Pan [@property getter]
double tap2Pan [@property setter]
Pan position for tap2. Value can range from -1 (fully left) to 1 (fully right).
Adds a delay audio effect to an audio bus. Plays input signal back after a period of time. Two tap delay and feedback options.
Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.