AudioEffectReverb

Adds a reverberation audio effect to an Audio bus. Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.

Simulates rooms of different sizes. Its parameters can be adjusted to simulate the sound of a specific room.

Members

Aliases

BaseClasses
alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses)
Undocumented in source.

Functions

getDamping
double getDamping()
getDry
double getDry()
getHpf
double getHpf()
getPredelayFeedback
double getPredelayFeedback()
getPredelayMsec
double getPredelayMsec()
getRoomSize
double getRoomSize()
getSpread
double getSpread()
getWet
double getWet()
opAssign
typeof(null) opAssign(typeof(null) n)
opEquals
bool opEquals(AudioEffectReverb other)
opEquals
bool opEquals(typeof(null) n)
setDamping
void setDamping(double amount)
setDry
void setDry(double amount)
setHpf
void setHpf(double amount)
setPredelayFeedback
void setPredelayFeedback(double feedback)
setPredelayMsec
void setPredelayMsec(double msec)
setRoomSize
void setRoomSize(double size)
setSpread
void setSpread(double amount)
setWet
void setWet(double amount)
toHash
size_t toHash()

Mixins

__anonymous
mixin baseCasts
Undocumented in source.

Properties

damping
double damping [@property getter]
double damping [@property setter]

Defines how reflective the imaginary room's walls are. Value can range from 0 to 1.

dry
double dry [@property getter]
double dry [@property setter]

Output percent of original sound. At 0, only modified sound is outputted. Value can range from 0 to 1.

hipass
double hipass [@property getter]
double hipass [@property setter]

High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1.

predelayFeedback
double predelayFeedback [@property getter]
double predelayFeedback [@property setter]

Output percent of predelay. Value can range from 0 to 1.

predelayMsec
double predelayMsec [@property getter]
double predelayMsec [@property setter]

Time between the original signal and the early reflections of the reverb signal, in milliseconds.

roomSize
double roomSize [@property getter]
double roomSize [@property setter]

Dimensions of simulated room. Bigger means more echoes. Value can range from 0 to 1.

spread
double spread [@property getter]
double spread [@property setter]

Widens or narrows the stereo image of the reverb tail. 1 means fully widens. Value can range from 0 to 1.

wet
double wet [@property getter]
double wet [@property setter]

Output percent of modified sound. At 0, only original sound is outputted. Value can range from 0 to 1.

Static functions

_new
AudioEffectReverb _new()

Construct a new instance of AudioEffectReverb. Note: use memnew!AudioEffectReverb instead.

Static variables

_classBindingInitialized
bool _classBindingInitialized;
Undocumented in source.

Structs

GDNativeClassBinding
struct GDNativeClassBinding
Undocumented in source.

Unions

__anonymous
union __anonymous
Undocumented in source.

Variables

_GODOT_internal_name
enum string _GODOT_internal_name;
Undocumented in source.

Mixed In Members

From mixin baseCasts

as
inout(To) as()
Undocumented in source. Be warned that the author may not have intended to support it.
as
inout(To) as()
Undocumented in source. Be warned that the author may not have intended to support it.
as
inout(ToRef) as()
Undocumented in source. Be warned that the author may not have intended to support it.
opCast
template opCast(To)
Undocumented in source.
opCast
template opCast(To)
Undocumented in source.
opCast
template opCast(ToRef)
Undocumented in source.
opCast
void* opCast()
Undocumented in source. Be warned that the author may not have intended to support it.
opCast
godot_object opCast()
Undocumented in source. Be warned that the author may not have intended to support it.
opCast
bool opCast()
Undocumented in source. Be warned that the author may not have intended to support it.

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