godot-d ~releases (2022-04-02T06:37:10.8312204)
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AudioServerSingleton.addBus
godot
audioserver
AudioServerSingleton
Adds a bus at
at_position
.
struct
AudioServerSingleton
@
nogc
nothrow
void
addBus
(
in
long
at_position
= -1
)
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godot
audioserver
AudioServerSingleton
aliases
BaseClasses
enums
Constants
SpeakerMode
functions
addBus
addBusEffect
captureGetDevice
captureGetDeviceList
captureSetDevice
generateBusLayout
getBusChannels
getBusCount
getBusEffect
getBusEffectCount
getBusEffectInstance
getBusIndex
getBusName
getBusPeakVolumeLeftDb
getBusPeakVolumeRightDb
getBusSend
getBusVolumeDb
getDevice
getDeviceList
getGlobalRateScale
getMixRate
getOutputLatency
getSpeakerMode
getTimeSinceLastMix
getTimeToNextMix
isBusBypassingEffects
isBusEffectEnabled
isBusMute
isBusSolo
lock
moveBus
opAssign
opEquals
removeBus
removeBusEffect
setBusBypassEffects
setBusCount
setBusEffectEnabled
setBusLayout
setBusMute
setBusName
setBusSend
setBusSolo
setBusVolumeDb
setDevice
setGlobalRateScale
swapBusEffects
toHash
unlock
properties
busCount
device
globalRateScale
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Adds a bus at at_position.