AudioStreamPlayer3D.dopplerTracking

Decides in which step the Doppler effect should be calculated.

  1. AudioStreamPlayer3D.DopplerTracking dopplerTracking [@property getter]
  2. long dopplerTracking [@property setter]
    struct AudioStreamPlayer3D
    @nogc nothrow @property
    void
    dopplerTracking
    (
    long v
    )

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