AudioStreamPlayer3D.outOfRangeMode

Decides if audio should pause when source is outside of maxDistance range.

  1. AudioStreamPlayer3D.OutOfRangeMode outOfRangeMode [@property getter]
  2. long outOfRangeMode [@property setter]
    struct AudioStreamPlayer3D
    @nogc nothrow @property
    void
    outOfRangeMode
    (
    long v
    )

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